Superlearning for languages and definitions: etymology method

Very often I ask students to understand the meaning of what they are trying to learn and use very accurate markers.  I want to demonstrate it on etymology. Take for example this real conversation: EY: I can create images to the words in the dictionary (some easier than others), but my main problem is that […]

Superlearning for programmers and engineers: architecture

The top programming skill is software architecture. For software architecture we often use UML and flowcharts. These visualization are great for visual markers and often do not even need further adaptations. It is no secret that most software is built as hierarchies. Model-view-controller is probably   the most common architecture paradigm. Classes pass the data […]

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